Tuesday 15 September 2015
Two New Japanese RPGs Exclusively Coming To Xbox One
The Xbox One will be getting new Japanese roleplaying games (JRPGs) from developer Experience Inc. The games are “Stranger of Sword City” and “Students of Round 2,” though the latter is still a working title and can easily be replaced in the future. Fans can expect “Strangers of Sword City” in 2016 and “Students of Round 2” in 2017.
Pure Xbox has confirmed that the games will be getting a Western release, so fans won’t have to make a petition to get the game. Both games will not be getting physical copies and will only be sold through Xbox Live. According to Experience Inc. executive Hajime Chikami, the move to digital was made since it’s hard to sell Xbox games in Japan and it’s easier to sell a digital game worldwide.
“Stranger of Sword City” was actually released on the Xbox 360, PC and PlayStation Vita. However, this isn’t just a simple HD remake as the game will be getting brand new character designs, after Chikami took the advice of some publishers the company has worked with before. Fans who prefer the original character designs will be able to switch between them when it comes out, while the dungeon-crawling gameplay will probably remain the same.
The second JRPG “Students of Round 2” still has some issues, as the company has been trying to nail the character designs for the final product. The gameplay will be that of a tactical RPG and might bear similarities with “Shining Force” or “Fire Emblem.”
The excitement for these two Japanese RPGS has made some wonder if the Xbox will be the new JRPG console, Lazy Gamer reported. It’s reportedly a bold statement, but it’s also a doubtful one since the PlayStation 4 and 3 are still getting exclusive RPGs to this day, like the upcoming “Tales of Zesteria.”
However, that seemingly won’t stop Microsoft. The company has been working hard on getting more Japanese audiences, and the fact that these two games are exclusively coming to the Xbox One is proof of that. The Xbox One will also be one of the homes for “Final Fantasy XV,” which is considered by many as one of the most anticipated games today.
Need for Speed Is 30fps on Xbox One/PS4 and Lots More Info Revealed
The upcoming Need for Speed "full reboot" will run at 30fps on Xbox One and PlayStation 4, developer Ghost Games has announced. In a new FAQ, the studio explained that frame rate is "incredibly important" for any driving game, and the new Need for Speed is no different.
"We always look to maximize the game technology with the platform technology for the experience we're building, which is why the game will run at 30fps on both Xbox One and PlayStation 4," it said. "By doing this we ensure that your gameplay experience remains incredibly smooth and allows you to experience the high speed, adrenaline fuelled gameplay that you've come to expect from the Need for Speed series."
No mention was made of a frame rate for the PC edition, which was recently delayed to 2016. The extra time was necessary, however, to "increase the visuals that we can deliver on PC."
Frame rate for Need for Speed was just one detail that Ghost Games confirmed. The studio also said it has no plans for any paid DLC or microtransactions whatsoever. Fans can, however, look forward to "free content updates" throughout the game's lifespan.
In addition, Ghost Games reiterated that players will need a constant Internet connection to play Need for Speed. Users won't, however, need a paid Xbox Live Gold or PlayStation Plus subscription to play single-player. But of course, a paid membership is required to take part in multiplayer activities.
Ghost Games also said it is currently investigating manual transmission, split-screen, and wheel support for Need for Speed. On the subject of split-screen specifically, the studio explained, "We wanted to maximize the visual fidelity of the game with the focus given to the full-screen experience."
Finally, Ghost Games confirmed that players can have up to five cars in their garage at once and that they will not be able to play as police. For more, check out the full FAQ.
The Need for Speed release date for Xbox One and PS4 is set for November 3 in North America. A closed beta will be held on consoles in the coming weeks to ensure the game is ready for launch.
"We always look to maximize the game technology with the platform technology for the experience we're building, which is why the game will run at 30fps on both Xbox One and PlayStation 4," it said. "By doing this we ensure that your gameplay experience remains incredibly smooth and allows you to experience the high speed, adrenaline fuelled gameplay that you've come to expect from the Need for Speed series."
No mention was made of a frame rate for the PC edition, which was recently delayed to 2016. The extra time was necessary, however, to "increase the visuals that we can deliver on PC."
Frame rate for Need for Speed was just one detail that Ghost Games confirmed. The studio also said it has no plans for any paid DLC or microtransactions whatsoever. Fans can, however, look forward to "free content updates" throughout the game's lifespan.
In addition, Ghost Games reiterated that players will need a constant Internet connection to play Need for Speed. Users won't, however, need a paid Xbox Live Gold or PlayStation Plus subscription to play single-player. But of course, a paid membership is required to take part in multiplayer activities.
Ghost Games also said it is currently investigating manual transmission, split-screen, and wheel support for Need for Speed. On the subject of split-screen specifically, the studio explained, "We wanted to maximize the visual fidelity of the game with the focus given to the full-screen experience."
Finally, Ghost Games confirmed that players can have up to five cars in their garage at once and that they will not be able to play as police. For more, check out the full FAQ.
The Need for Speed release date for Xbox One and PS4 is set for November 3 in North America. A closed beta will be held on consoles in the coming weeks to ensure the game is ready for launch.
StarCraft II: Legacy of the Void Finally Dated
Blizzard to release third installment in November
On Monday, Blizzard finally provided the launch date for the third installment of the StarCraft II “trilogy,” Legacy of the Void. The PC game will hit the streets on November 10, 2015, just in time for the holidays. To celebrate the news, Blizzard has also launched the Legacy of the Void cinematic that will likely leave StarCraft II fans squirming in their seats for more.
In addition to the launch date, Blizzard is also reminding customers that they can pre-purchase Legacy of the Void. By purchasing the game now, players will receive a prologue campaign called "Whispers of Oblivion" that consists of three missions, and early access to the multiplayer beta.
“You are Hierarch Artanis, leader of the mighty protoss race,” reads the game’s description. “Years ago, your homeworld of Aiur fell to the merciless zerg Swarm. Now, at long last, you have raised a powerful fleet of warships known as the Golden Armada, and are poised to reclaim your world. But an ancient evil—Amon—threatens this destiny and the fate of the entire galaxy. Only you can reunite the protoss factions and defeat the coming darkness before it consumes all life in the sector.”
According to the product page, Legacy of the Void will provide new multiplayer units such as the Adept, Disruptor, Cyclone, Liberator, Ravager, and Lurker. Legacy of the Void will also come packed with automated tournaments that run once a day, pitting players of any skill level against each other. The “expansion” will even bring an Archon Mode to the StarCraft II table, which sees two players defending their base against two opposing players.
If that wasn’t enough, Legacy of the Void will add a new co-op game mode called Allied Commanders. The description says that two friends “fight hosts of enemies in action-packed, objective-driven missions.” Players can level up to unlock new abilities and additional units.
“Master the art of war with StarCraft legends such as Jim Raynor, Sarah Kerrigan, and Hierarch Artanis, and use their unique talents to turn the tide of battle in your favor,” reads the description.
If Legacy of the Void is your first dip into the StarCraft II pool, don’t worry yourself about having to purchase the previous two installments, as Legacy of the Void is a standalone product. Customers can pre-purchase the game now for $40 (standard) or $60 (Deluxe). The latter bundle includes unique portraits, a Void Speeder mount, an Archon pet for World of Warcraft, a Protoss-themed card back for Hearthstone, and more.
The first installment in the StarCraft II storyline is Wings of Liberty, which was released for Windows PC and Apple’s OS X platform back in July 2010 (yes, it’s been that long). The second installment, Heart of the Swarm, arrived in March 2013.
1979 Revolution is a game about the Iranian Revolution
In 1979, Iran overthrew its monarchy, and replaced them with an Islamic republic in what is now known as the Iran Revolution. One important day in the revolution is known as Black Friday, where martial law was declared. Shots were fired on a crowd of anti-Shah protesters, killing 64 of them and wounding more.
It’s not a time of history many people are aware of (I sure wasn’t), and the upcoming game 1979 Revolution aims to tell its story. It’s an adventure game where you play as Reza, a photojournalist in Tehran during the revolution.
To remember Black Friday, and in anticipation of the game’s release, developer Ink Stories has released a prologue video showing how the massacre affected the protagonist.
In a way, this game is giving me a similar feeling that Assassin’s Creed does. I love games that explore parts of history I know little about, and this seems to be going for a much more realistic representation of the events than what you’d see in AC.
There is no release date announced for 1979 Revolution other than “Fall 2015,” however I’m really interested to see how it all pans out.
Square Enix's Minecraft-like Dragon Quest Builders Release Date Announced
Square Enix is getting in the whole Minecraft type of games and has revealed more deatils about their new game, Dragon Quest Builders, at the Tokyo Game Show today during Sony's press conference.
The game's lead developer Yuji Horii says the game belongs to a genre he terms "block-making RPG."
The game is currently being developed in-house at Square Enix and uses the art direction of the Dragon Quest series of games, with its characters and the like.
The game's release date was revealed today as January 28, 2016 in Japan for the PS4. It's expected to make it to North America at some point next year.
Miley Cyrus to sing a new track for ‘Freeheld’ movie
Miley Cyrus is all set to lend her voice in the upcoming “Freeheld” movie. The singer and LGBT rights advocate announced over the weekend that she’s singing a tune for the film, which will star Julianne Moore and Ellen Page, reported Ace Showbiz.
Cyrus, 22, posted on Instagram a picture of the two actresses and revealed in the caption that the song she’d sing for the movie was written by Linda Perry. “Proud to be apart of @freeheldmovie. Singing a tune written by @jesusonmars,” she wrote.
“Thank you to this incredible cast for giving a face to this incredible story and shining light on the brutal dark truth of love vs the law!”
The film centres on Laurel Hester and Stacie Andree as they fight for pension benefits for same-sex domestic partnerships after Laurel’s tragically diagnosed with terminal lung cancer.
Miley Cyrus and Linda Perry team up on song for gay rights drama
Pop star MILEY CYRUS and music superproducer LINDA PERRY have teamed up to create a track for new gay rights drama FREEHELD. The film, starring Julianne Moore and Ellen Page as a couple fighting for pension benefits, had its world premiere at the Toronto International Film Festival on Sunday night (13Sep15), and the Wrecking Ball hitmaker took to Instagram.com to reveal she collaborated with famed writer Perry for a special tune in the movie. Posting a photo of Moore, Page and co-star Michael Shannon, Cyrus wrote, "proud to be apart of @freeheldmovie singin a tune written by da (the) bad a** @jesusonmars (Perry) & thank you to this incredible cast for giving a face to this incredible story and shining light on the brutal dark truth of love vs the law!" Cyrus has been a longtime gay rights advocate, while Perry has been openly gay for most of her career. Freeheld is based on a 2007 documentary, which centered on Laurel Hester - a New Jersey cop played by Moore - who challenged government officials and demanded pension benefits for her same-sex partner, Stacie Andree, portrayed by Page, as she battled lung cancer. The film is due in U.S. cinemas on 2 October (15).
Arriba! Miley Cyrus shows off her taut tum in plunging flamenco style crop top and white mini skater skirt
Her sense of style is rarely ever described as muted.
So it came as no surprise that Miley Cyrus stood out from the crowd on Sunday as she grabbed a bite to eat in Studio City, Los Angeles.
Donning a very colourful ensemble, the 22-year-old did well to showcase her taut stomach in a flamenco-esque get up.
Hiding her eyes behind yellow oval shaped sunglasses, Miley, who just got over a case of the summer flu, appeared to be in good spirits.
Embracing the sunshine, Cyrus wore a pink and yellow backless plunging crop top with a white mini skater skirt and slip on trainers.
Accessorising with large disc earrings, the Franklin born singer wore her hair back in one and decorated her ponytail with floral clips.
Nokia teaming with Google on LTE-U in 3.5 GHz spectrum
Nokia (NYSE:NOK) is working with Google (NASDAQ: GOOG) on possibly deploying LTE-U in the 3.5 GHz spectrum band. According to Ricky Corker, president of North America and EVP of Nokia Networks, the company is seeing interest in deploying LTE-U in the 3.5 GHz band from non-traditional players like Google.
Corker didn't provide any details on Google's possible deployment of LTE-U; however, in a fourth-quarter 2014 earnings call, Nokia CEO Rajeev Suri said that the company is pleased to be working with Google on the possibilities of opening up the ecosystem around 3.5 GHz spectrum for mobile broadband in the United States. "Given our expertise in 3.5 GHz technologies and our approach to small cells, we believe there is great opportunity to be had using a shared access approach," Suri said.
Google's participation in LTE-U tests with Nokia is notable given Google has registered concerns about the technology in the FCC's proceeding on LTE-U. In its filing, Google has emphasized that LTE operators must work with other users of unlicensed bands to overcome technical issues and ensure that license-anchored systems will not "systematically crowd out" popular technologies that rely solely on unlicensed spectrum.
Google isn't alone, however, in eyeing the 3.5 GHz band. T-Mobile US (NYSE:TMUS) also is looking at the 3.5 GHz band for the deployment of Licensed Assisted Access (LAA) technology. The company has told the FCC that LAA is compatible with Wi-Fi and should be considered as the FCC adopts rules for the 3.5 GHz band.
T-Mobile announced during Mobile World Congress 2015 that it was planning to use LTE in the unlicensed 5 GHz spectrum. Trials are expected to begin this year using LTE-U.
In April the FCC agreed to adopt new spectrum-sharing tools and policies to make 150 MHz of spectrum in the 3.5 GHz band available for mobile broadband and other commercial uses.
The new spectrum-sharing techniques include a three-tiered approach spanning 3550 MHz to 3700 MHz, for a service dubbed the "Citizens Broadband Radio Service." The FCC says use of advanced spectrum sharing technology will allow wireless broadband systems to share spectrum with military radars and other incumbent systems while protecting federal missions.
Google has been an advocate for shared spectrum in the 3.5 GHz band. The company earlier this month demonstrated a version of Spectrum Access System (SAS) that it built, which includes software running on Google infrastructure that is capable of dynamically managing the relationships among three proposed tiers of users at 3.5 GHz: federal and nonfederal incumbents, Priority Access licensees and General Authorized Access licensees.
Bad news for Nokia Lumia 1020 users on Windows 10 Mobile
Nokia Lumia 1020 users who want maximum performance from the 41MP camera on their devices will need to make a decision between running the Windows 10 Mobile preview or reverting back to Windows Phone 8.1 like Tony Redmond did last week.
In today's announcement of the release of Windows 10 Mobile build 10536.1004 to Windows Insiders Gabe Aul acknowledged the quality issues 1020 users have been reporting while on the test builds of the pre-release operating system.
Unfortunately, the quality issues will remain for the foreseeable future until the Lumia Camera app is upated. The app is compatible with Windows 10 according to Aul but it will not be available for download until this fall.
"To get all your Lumia 1020 camera features back, you need the Lumia Camera app installed on your phone. The easy solution is to wait until the app is available in the Store. If you don’t want to wait, you need to use the Windows Phone Recovery Tool to return to Windows Phone 8.1 in order to get the app back."
I am not so sure that Nokia Lumia 1020 users will view the easy solution as an acceptable recourse to not being able to use their hardware and test Windows 10 Mobile.
Aul did also confirm that this issue only effects 1020 users so if you have any other Lumia device just use the default Windows Camera app.
US regulator clears Nokia acquisition of Alcatel-Lucent
Finnish telecom group Nokia announced today it has received all US regulatory approvals needed for its proposed acquisition of Alcatel-Lucent, taking a step closer towards creating the world's biggest supplier of mobile phone network equipment.
Following its previous anti-trust clearance from the US Justice department, the acquisition of the French-American company has now also been cleared by the Committee on Foreign Investment in the United States (CFIUS), Nokia said in a stateme ..
Following its previous anti-trust clearance from the US Justice department, the acquisition of the French-American company has now also been cleared by the Committee on Foreign Investment in the United States (CFIUS), Nokia said in a stateme ..
In mid-April Nokia struck a 15.6 billion euro (USD 17.6 billion) deal to buy its troubled rival Alcatel-Lucent, which only had one year of profit since the company was created in 2006.
The tie-up was approved by the European Commission in July.
"Both companies will continue to work closely with the few remaining antitrust authorities in the relevant jurisdictions to conclude their regulatory reviews as quickly as possible," the Nokia statement said.
The tie-up was approved by the European Commission in July.
"Both companies will continue to work closely with the few remaining antitrust authorities in the relevant jurisdictions to conclude their regulatory reviews as quickly as possible," the Nokia statement said.
EU regulators approved the buyout in July.
The proposed transaction, which still needs the approval of Nokia shareholders, aims to open up the North American market for Nokia, which has been dominant in Europe.
The deal is expected to close in the first half of 2016.
The proposed transaction, which still needs the approval of Nokia shareholders, aims to open up the North American market for Nokia, which has been dominant in Europe.
The deal is expected to close in the first half of 2016.
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