Wednesday 20 January 2016

Unravel: new trailer explains sandbox gameplay


Platformer Unravel's out next month. Here's a new trailer that explains how its gameplay works - it's well worth checking out...

Update: EA-published indie game Unravel, thanks in no small part to its gorgeous graphics and unspeakably cute lead character - a skinny humanoid made from yarn.
It has to be said, though, that there's far more to the game than the simple 2D platformer than we were initially expecting. Yarnie's dangling bit of thread is more than just a means of traversing the landscape - it's an integral means of solving each area's puzzles. Yarnie only has a finite amount of thread - if he unravels too much, he won't be able to reach the end of the level. Each level is also a kind of sandbox, which means there are multiple ways of solving puzzles and finding your way to the end.
We've learned all of this thanks to the new gameplay trailer below, which elegantly explains how Unravel works. Simply put, there's far more to the game than retro platforming and pretty graphics - the way Yarnie can interact with the environment is ingenious, and will clearly lead to some downright mindbending conundrums.

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